Corporation Combat Guidelines

It is the Policy of the Confederacy of Travellers to be a positive force in a dangerous and unforgiving universe. This means we will refrain from ganking pilots in hi sec, running with known ganking operations and not engaging in negative or derogatory behavior. We will help other pilots when we can and avoid attacking new pilots and pilots who are engaged in difficult situations.

Combat within the confines of low, null and J space are acceptable, as anyone in those areas have abandoned all protection of Concord and thus are open to conflict. Any conflict between corp members and other players are also acceptable when engaging in faction or incursion warfare. In fact, pilots are encouraged to hone their pvp skills by engaging in combat in any of these areas.

One area of combat that is strictly forbidden to our pilots is high sec ganking. We view ganking as the lowest form of combat and a cowards way of achieving quick and easy kills on unsuspecting pilots. This does not include engaging in combat in high sec with pilots who have kill rights, pilots who are labeled "criminal" or have engaged in "suspect" activities. If any pilot of the Confederacy engages in ganking activities they will be warned about their activities. If they continue to engage in ganking they will lose standings in the corporation and possible expulsion if it becomes an issue.

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